Course Objectives: |
The transformation, which is also described as the Fourth Industrial Revolution, takes place with the combination of many physical and digital technologies. Regardless of the triggering technological tools, the main purpose of industrial transformations is to increase resource efficiency and effectiveness and to increase the competitiveness of companies. The difference of this transformation we are experiencing is that it not only provides change in basic business processes, but also reveals smart and connected product concepts and presents new business models that generate income-generating and service-based business. The aim of this course is to teach Industry 4.0 design principles and conceptual frameworks, as autonomous robots, artificial intelligence, big data, augmented reality, additive manufacturing, internet of things, cloud computing, cyber security technologies. |
Course Content: |
Industrial Development; Industry 4.0 and Components, Smart Factories; Digital Transformation in Industry; Lights out Production with Lights out Factories; Big Data and Analytics; Autonomous Robots; Augmented Reality; Cyber Physical Systems and Simulation, Cyber Security; Industry 4.0 and System Integration; Internet of Things (IoT), Industrial Internet of Things (IIoT); Additive Manufacturing and 3D Printers; New Professions to Come with Industry 4.0, Professions to be Defeated in Automation; Artificial Intelligence. |
Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
Week |
Subject |
Materials Sharing * |
|
Related Preparation |
Further Study |
1) |
Industrial Development |
|
|
2) |
Industry 4.0 and Components |
|
|
3) |
Smart Factories |
|
|
4) |
Digital Transformation in Industry |
|
|
5) |
Lights out Production with Lights out Factories |
|
|
6) |
Big Data and Analytics |
|
|
7) |
Autonomous Robots |
|
|
8) |
Midterm |
|
|
9) |
Augmented Reality |
|
|
10) |
Cyber Physical Systems and Simulation, Cyber Security |
|
|
11) |
Industry 4.0 and System Integration |
|
|
12) |
Internet of Things (IoT), Industrial Internet of Things (IIoT) |
|
|
13) |
Additive Manufacturing and 3D Printers |
|
|
14) |
New Professions to Come with Industry 4.0, Professions to be Defeated in Automation |
|
|
15) |
Final Exam |
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|
|
Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
1) |
To demonstrate the ability to analyze and explain the fundamental concepts, theoretical frameworks, and legal regulations pertaining to the field of e-commerce and marketing. |
|
2) |
To possess up-to-date knowledge of the digital commerce ecosystem, consumer behavior, and marketing strategies. |
|
3) |
To demonstrate the ability to identify challenges within digital marketing, logistics, and foreign trade processes, and to propose fundamental solutions accordingly. |
|
4) |
To demonstrate the ability to formulate marketing strategies through the application of data analysis, search engine optimization (SEO), search engine marketing (SEM), and e-commerce software platforms. |
|
5) |
To demonstrate the ability to integrate business management, accounting, and foreign trade knowledge into digital trade operations and processes. |
|
6) |
To be able to effectively manage operations such as product, customer, and order management on e-commerce platforms. |
|
7) |
To be able to follow digital transformation and technology trends with an awareness of lifelong learning. |
|
8) |
To demonstrate the ability to critically assess advancements in the field and effectively integrate acquired knowledge into organizational and business processes. |
|
9) |
To be able to work effectively within a team and take responsibility. |
|
10) |
To be able to effectively use written and verbal communication skills in the workplace and prepare professional presentations for senior management. |
|
11) |
To be able to create content targeted at the audience on social media and digital platforms, and manage digital brand communication at a basic level. |
|
WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Course |
14 |
2 |
28 |
Laboratory |
0 |
0 |
0 |
Application |
0 |
0 |
0 |
Special Course Internship (Work Placement) |
0 |
0 |
0 |
Field Work |
0 |
0 |
0 |
Study Hours Out of Class |
0 |
0 |
0 |
Presentations / Seminar |
1 |
20 |
20 |
Project |
0 |
0 |
0 |
Homework Assignments |
0 |
0 |
0 |
Total Workload of Teaching & Learning Activities |
- |
- |
48 |
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Quizzes |
3 |
3 |
9 |
Midterms |
1 |
6 |
6 |
Semester Final Exam |
1 |
12 |
12 |
Total Workload of Assesment & Evaluation Activities |
- |
- |
27 |
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
75 |
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
3 |