Course Objectives: |
This course aims to develop digital design thinking skills of students at an intermediate level. It aims to provide students with practical experience in areas such as digital media theory, visual communication techniques, interactive presentation preparation, and 3D modeling. At the same time, it enables them to explore the role of digital media in fields like architecture and make better use of digital tools in their professional projects.
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Course Content: |
Computer aided design tools, creative and generative design methods, form generations and shape grammars and spatial configurations.
This course employs the project-based learning approach. In this respect aside from the conventional content the course has a project-based learning component. The project based-learning component aims realising one or more projects designed for learning purposes involving the development of certain intermediary and final deliverables in a step-by-step mannerby the students individually or in project teams. The "Dijital Medya II" course may cover advanced knowledge on the use of digital media tools and technologies in fields such as architecture. In this course, practical studies may be conducted in areas such as digital media theory, digital design, digital image processing, 3D modeling, animation, virtual reality, and artificial intelligence. Additionally, the ability to prepare interactive presentations and projects using digital media can be developed. Such courses generally aim to encourage the use of digital tools in creative processes, equipping students with new methods and techniques for expression.
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Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
Week |
Subject |
Materials Sharing * |
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Related Preparation |
Further Study |
1) |
Introduction, Fundamental Concepts
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Text book, Power point presentations
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2) |
Fundamental Concepts; Generative and Creative design;
Assignment of projects
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Text book, Power point presentations
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3) |
Generative design; Styles and methods
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Text book, Power point presentations
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4) |
Styles and methods |
Text book, Power point presentations
|
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5) |
Styles and methods |
Text book, Power point presentations
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6) |
Styles and methods; Midterm presentation proposals
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Text book, Power point presentations
|
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7) |
Styles and methods;
Submission of the first delivery of the project |
Text book, Power point presentations
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8) |
Midterm presentation |
-
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9) |
Creative design; Styles and methods
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Text book, Power point presentations
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10) |
Styles and methods |
Text book, Power point presentations
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11) |
Styles and methods; Final project proposals
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Text book, Power point presentations
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12) |
Styles and methods;
Submission of the second delivery of the project |
Text book, Power point presentations
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13) |
Styles and methods |
Text book, Power point presentations
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14) |
Styles and methods |
Text book, Power point presentations
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|
15) |
Submission of the final delivery of the project and presentation |
-
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Course Notes / Textbooks: |
Stiny, George, and William Mitchell. "The Palladian Grammar." Environment and Planning B 5 (1978): 5-18.
Stiny, George. "Ice-ray: A Note on the Generation of Chinese Lattice Designs." Environment and Planning B 4 (1977): 89-98.
Sims, Karl. "Artificial Evolution for Computer Graphics." Computer Graphics 25, no. 4 (July 1991).
Cohen, Harold. "The Further Exploits of Aaron, Painter." Stanford Humanities Review.
Neil Spiller. Digital architecture now: a global survey of emerging talent. Thames & Hudson: 2008.
Lisa Iwamoto. Digital Fabrications: Architectural and Material Techniques. Princeton Architectural Press: 2009.
Robert Woodbury, Onur Yuce Gun, Brady Peters, Mehdi (Roham) Sheikholeslami. Elements of Parametric Design. Taylor and Francis: 2010.
Casey Reas, Chandler McWilliams. Form+Code in Design, Art, and Architecture. Princeton Architectural Press: 2010.
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References: |
Peter Szalapaj. Contemporary Architecture and the Digital Design Process. Elsevier: 2005.
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Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
1) |
Uses and applies theoretical, factual and applied sciences for the solution of architectural problems in line with user requirements in the context of history, art, culture, environment, human and technology. |
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2) |
Analyzes, models, evaluates architectural design and construction projects; designs and develops models to meet spesific requirements under realistic constraints and conditions. For this purpose, it selects and uses appropriate methods, tools and technologies. |
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3) |
Has knowledge of the sustainable architecture, conservation of the cultural heritage and the conservation of the natural environment |
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4) |
Has knowledge of technical issues such as building materials, structural engineering, structural systems, environmental control, service systems and the relationship between mentioned issues and architectural design |
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5) |
S/he acquires the competencies that develop in line with the expectations of business world and the society defined as the institutional outcomes of our university on the basic level in relation with his/her field. |
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6) |
Has knowledge of architectural professional practice, develops strategical, innovative and entrepreneurial ideas. |
2 |
7) |
Uses different representation methods and tools to transfer his/her design thoughts |
5 |
8) |
Knows the ethical approaches required for the professional judgments in social, ecological and cultural factors in architectural design and construction. |
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9) |
Takes responsibility for considering public interest, respecting historical, cultural and natural resources and improving the quality of life |
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WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Course |
14 |
2 |
28 |
Laboratory |
0 |
0 |
0 |
Application |
14 |
2 |
28 |
Special Course Internship (Work Placement) |
0 |
0 |
0 |
Field Work |
0 |
0 |
0 |
Study Hours Out of Class |
14 |
2 |
28 |
Presentations / Seminar |
4 |
1 |
4 |
Project |
4 |
5 |
20 |
Homework Assignments |
0 |
0 |
0 |
Total Workload of Teaching & Learning Activities |
- |
- |
108 |
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Quizzes |
3 |
2 |
6 |
Midterms |
1 |
6 |
6 |
Semester Final Exam |
1 |
12 |
12 |
Total Workload of Assesment & Evaluation Activities |
- |
- |
24 |
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
132 |
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
5 |