Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
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Knowledge
(Described as Theoritical and/or Factual Knowledge.)
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1) • Understands the basic principles of illustration and animation.
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2) • Categorizes and distinguishes illustrations according to their types and construction techniques.
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Skills
(Describe as Cognitive and/or Practical Skills.)
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1) • Recognizes the materials that can be used in traditional painting production and applies animation techniques.
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2) • Experience the illustration production process.
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Competences
(Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
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1) • Synthesizes illustration methods and develops its own unique illustrative way to solve design problems.
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Week |
Subject |
Materials Sharing * |
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Related Preparation |
Further Study |
1) |
1. General information about digital design and illustration. Examining the works of universally recognized designers and illustrators. Content sharing on video art, digital animation, digital collage, typography. |
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2) |
2. Typography in digital environment. Display fonts. Examination of typefaces in the context of legibility, attractiveness and functionality in digital environment. |
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3) |
3. Illustration work in digital environment. Song / album artwork production in Adobe illustrator. |
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4) |
4. Examining the relationship between illustration-typography. Continuation of the artwork project |
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5) |
5. Completing the album artwork project |
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6) |
6. Digital collage work. Visualization of the concept to be given via Adobe Photoshop. Typographic approaches in collage. Examining the works of designers such as Raygun magazine, David Carson, Neville Brody, Stefan Sagmeister. |
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7) |
7. Continuation of the digital collage work, sharing ideas and requesting revisions. |
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8) |
midterm exam |
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9) |
9. Submission of designs |
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10) |
10. Introducing the geometric animation discipline in digital environment. To inform about art movements such as Bauhaus, Art Deco, De Stijl and to illustrate the works belonging to these movements in digital environment. |
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11) |
11. Transferring works in vector format to adobe after effect as a composition. General information about after effects. |
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12) |
12. Explanation of layer, timeline, keyframe panels in after effects. |
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13) |
13. Continuation of the project, joint consultation and revision requests |
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14) |
13. Continuation of the project, joint consultation and revision requests |
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15) |
Evaluation of recent revisions, reinforcement of taught concepts |
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16) |
final exam |
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Course Notes / Textbooks: |
• Taylor, R. (2004). The Encyclopedia of Animation Techniques. Quarto Publishing, Boston
• Simon, M. (2000). Storyboards, Second Edition: Motion In Art. Focal Press, Burlington
• Laybourne, K. (1998), The Animation Book. Three Rivers Press, New York
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References: |
• Furniss M. (1998). The Animation Bible. Abrams, California
• Williams R. (2001). Animator's Survival Kit. Faber and Faber Limited, London
• Martin Salisbury, Illustrating Children's Books: Creating Pictures for Publication, 2004
• Jill bossert, Children's Book Illustration: Step by Step Techniques, a Unique Guide from the Masters, 1998.
• Zegen, Lawrence, The Fundamentals of Illustration, 2005.
• Walton, Roger, The Big Book of Illustration Ideas, 2009.
• Loomis, Andrew, Creative illustration, 2012.
• Gregory, Danny, An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and Designers, 2008.
• R,Clanton, Little Big Books: Illustrations for Children's Picture Books, 2012
• Bautista, Traci, Doodles Unleashed: Mixed-Media Techniques for Doodling, 2012
• Button B. (2002). Nonlinear Editing: Storytelling, Aesthetics, & Craft. CMP Books, Kansas
• Pearlman K. (2009). Cutting Rhythms: Shaping the Film Edit. Focal Press, Burlington
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(KPLOs and SPLOs are the abbreviations for Key & Sub- Programme Learning Outcomes, respectively. )
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Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
1) |
Uses theoretical and applied knowledge in communication sciences and communication design related areas in coordination. |
5 |
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1.1 Uses the basic facts, theories, principles, processes and methods of application of Communication and Design. |
5 |
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1.2 Interpret the technological developments and the changing artistic and cultural production and perception forms depending on these developments. |
5 |
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1.3 Discusses contemporary art practices. |
5 |
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1.4 Develops concepts in the field of communication and design. |
5 |
2) |
Determine the structure and direction of the relationship between communication, design, art, society and the individual. |
5 |
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2.1 Uses design thinking methods. |
5 |
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2.2 Generates creative solutions to visual communication problems. |
5 |
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2.3 Develops new forms and forms regarding seeing and shaping in design. |
5 |
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2.4 He/she brings together different industrial and artistic production techniques. |
5 |
3) |
Designs the project cycle in the field of communication design. |
5 |
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3.1 Can develop strategies for holistic communication and design in multimedia. |
5 |
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3.2 Can adapt his creative ideas to multimedia applications. |
5 |
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3.3 Can apply visual design and content studies in traditional and new media environments. |
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3.4 During the project process, they adapt the visual language of art and design to their designs with aesthetic sensitivity. |
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4) |
Apply the theoretical knowledge learned in business life for a semester. |
5 |
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4.1 Experience all processes in business life. |
5 |
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4.2 It takes part in activities related to the field of education in an enterprise operating in its field. |
5 |
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4.3 Compares the theoretical information with the application. |
5 |
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4.4 They compile the knowledge and experience gained in the field. |
5 |
5) |
Gains advanced competencies that develop in line with the expectations of the business world and society and define as the institutional outputs of our university. |
5 |
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5.1 It develops competence in Doing Business, Problem Solving and Conflict Management. |
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5.2 In environments that require resolution of problems, she takes responsibility as a team member and leads when necessary. |
5 |
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5.3 Has the awareness of Ethical and Social Responsibility. |
5 |
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5.4 Supporting what they learned with quantitative and qualitative data; Using written, verbal and visual communication tools, he transfers them systematically and effectively to groups outside and outside the field. |
5 |
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5.5 Evaluate critically the norms and standards that exist in the work she is responsible for. |
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5.6 Develops strategic, innovative and entrepreneurial ideas. |
5 |
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5.7 Gains the competence to manage change. |
5 |
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5.8 Shows personal and social development with the awareness of lifelong learning. |
5 |
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5.9 Follows advanced technologies and developments in digital transformation. |
5 |
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5.10 Has cultural awareness and transfers it to groups outside and within its field. |
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5.11 Has awareness of civic competence. |
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5.12 Gains the competence to communicate in a Foreign Language (English) defined at at least B1 level of the European Language Portfolio. (B2 / B2 + level for English-medium programs) |
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WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Course |
3 |
3 |
9 |
Laboratory |
0 |
0 |
0 |
Application |
0 |
0 |
0 |
Special Course Internship (Work Placement) |
0 |
0 |
0 |
Field Work |
0 |
0 |
0 |
Study Hours Out of Class |
0 |
0 |
0 |
Presentations / Seminar |
0 |
0 |
0 |
Project |
0 |
0 |
0 |
Homework Assignments |
2 |
8 |
16 |
Total Workload of Teaching & Learning Activities |
- |
- |
25 |
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Quizzes |
2 |
10 |
20 |
Midterms |
2 |
14 |
28 |
Semester Final Exam |
2 |
12 |
24 |
Total Workload of Assesment & Evaluation Activities |
- |
- |
72 |
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
97 |
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
4 |