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SECTION I: GENERAL INFORMATION ABOUT THE COURSE

Course Code Course Name Year Semester Theoretical Practical Credit ECTS
60211METOZ-ILT0486 Motion Graphics 3 Spring 2 2 3 6
Course Type : Compulsory
Cycle: Bachelor      TQF-HE:6. Master`s Degree      QF-EHEA:First Cycle      EQF-LLL:6. Master`s Degree
Language of Instruction: Turkish
Prerequisities and Co-requisities: N/A
Mode of Delivery: Face to face
Name of Coordinator: Profesör Dr. PINAR SEDEN MERAL
Dersin Öğretim Eleman(lar)ı: Instructor YILMAZ ERDOĞAN
Dersin Kategorisi:

SECTION II: INTRODUCTION TO THE COURSE

Course Objectives & Content

Course Objectives: To comprehend the timeline and synchronous logic in motion design and to make applications.
Course Content: In addition to the historical development of motion design concept and transfer of theoretical knowledge, it includes creating animated designs with Adobe After Effects program.

Course Learning Outcomes (CLOs)

Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
Knowledge (Described as Theoritical and/or Factual Knowledge.)
  1) Define the relationship between time and design.
Skills (Describe as Cognitive and/or Practical Skills.)
  1) Apply the concept of interactive and mobile design.
  2) Tasarım fikrine uygun hareketli tasarımlar oluşturur.
Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)

Weekly Course Schedule

Week Subject
Materials Sharing *
Related Preparation Further Study
1) History and development of Motion Graphic Design
2) Interactive design concept
3) Introduction to After Effects program in Motion Graphics application
4) Explaining rhythm and repetition issues in basic design and applying them in digital environment
5) Project assignment
6) Timeline concept and application
7) Explaining the effects in After Effects and creating new effects techniques
8) Midterm
9) Explanation and application of Opacity, Scale, Position concepts in Transform section
10) Establishing a connection between sound and visual and harmonizing the movement according to the sound rhythms.
11) Establishing a connection between sound and visual and harmonizing the movement according to the sound rhythms.
12) Information design concept and presentation of information in mobile environments
13) Information design concept and presentation of information in mobile environments
14) Final Exam
*These fields provides students with course materials for their pre- and further study before and after the course delivered.

Recommended or Required Reading & Other Learning Resources/Tools

Course Notes / Textbooks: Özcan, O. (2008). İnteraktif Mediya Tasarımında temel adımlar, Pusula Yayıncılık.
Sansarcı, Emin & Ertan G. (2016). Görsel sanatlarda Anlatma ve Algı, Alternatif Yayıncılık.
Harris, P. & Ambrose, G. (2013). Grafik Tasarımda Tasarım Fikri, Literatür Yayıncılık
References: Adobe After Effects Classroom in a Book, Lisa Fridsma & Brie Gyncild, 2020
After Effects Apprentice: Real-World Skills for the Aspiring Motion Graphics Artist, Chris Meyer & Trish Meyer, 2007
After Effects for Designers: Graphic and Interactive Design in Motion, Chris Jackson, 2018
Hands-On Motion Graphics with Adobe After Effects CC, David Dodds, 2019
Creating Motion Graphics with After Effects: Essential and Advanced Techniques, Chris Meyer & Trish Meyer, 2010
After Effects: The Power Of Expression, Francois Lefebvre, 2018

SECTION III: RELATIONSHIP BETWEEN COURSE UNIT AND COURSE LEARNING OUTCOMES (CLOs)

(The matrix below shows how the course learning outcomes (CLOs) associates with programme learning outcomes (both KPLOs & SPLOs) and, if exist, the level of quantitative contribution to them.)

Relationship Between CLOs & PLOs

(KPLOs and SPLOs are the abbreviations for Key & Sub- Programme Learning Outcomes, respectively. )
CLOs/PLOs KPLO 1 KPLO 2 KPLO 3 KPLO 4 KPLO 5
1 2 3 4 5 1 2 3 4 5 6 7 8 9 10 11 1 2 3 4 1 2 3 4 5 6 7 8 10 11 12 13 14 1 2 3 4 5 6 7 8 9 10 11 12
CLO1
CLO2
CLO3

Level of Contribution of the Course to PLOs

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Programme Learning Outcomes Contribution Level (from 1 to 5)
1) Can use theoretical and applied information on communication design, communication sciences and other social sciences related to communication design collectively and incordinately. 5
2) Conduct, develop and manage visual and content studies in traditional and new media environments. 5
3) Apply the theoretical knowledge that is learned in business life for a semester. 4
4) The competencies that are developed in line with the expectations of the business world and society and which are defined as the institutional outputs of our university are at the basic level. 4
5) Gain the competencies defined as the institutional outcomes of our university which are developed in line with the expectations of business and society 4

SECTION IV: TEACHING-LEARNING & ASSESMENT-EVALUATION METHODS OF THE COURSE

Teaching & Learning Methods of the Course

(All teaching and learning methods used at the university are managed systematically. Upon proposals of the programme units, they are assessed by the relevant academic boards and, if found appropriate, they are included among the university list. Programmes, then, choose the appropriate methods in line with their programme design from this list. Likewise, appropriate methods to be used for the course units can be chosen among those defined for the programme.)
Teaching and Learning Methods defined at the Programme Level
Teaching and Learning Methods Defined for the Course
Lectures
Discussion
Case Study
Problem Solving
Demonstration
Views
Laboratory
Reading
Homework
Project Preparation
Thesis Preparation
Peer Education
Seminar
Technical Visit
Course Conference
Brain Storming
Questions Answers
Individual and Group Work
Role Playing-Animation-Improvisation
Active Participation in Class

Assessment & Evaluation Methods of the Course

(All assessment and evaluation methods used at the university are managed systematically. Upon proposals of the programme units, they are assessed by the relevant academic boards and, if found appropriate, they are included among the university list. Programmes, then, choose the appropriate methods in line with their programme design from this list. Likewise, appropriate methods to be used for the course units can be chosen among those defined for the programme.)
Aassessment and evaluation Methods defined at the Programme Level
Assessment and Evaluation Methods defined for the Course
Midterm
Presentation
Final Exam
Quiz
Report Evaluation
Homework Evaluation
Oral Exam
Thesis Defense
Jury Evaluation
Practice Exam
Evaluation of Implementation Training in the Workplace
Active Participation in Class
Participation in Discussions

Relationship Between CLOs & Teaching-Learning, Assesment-Evaluation Methods of the Course

(The matrix below shows the teaching-learning and assessment-evaluation methods designated for the course unit in relation to the course learning outcomes.)
LEARNING & TEACHING METHODS
COURSE LEARNING OUTCOMES
ASSESMENT & EVALUATION METHODS
CLO1 CLO2 CLO3
-Lectures -Midterm
-Discussion -Presentation
-Case Study -Final Exam
-Problem Solving -Quiz
-Demonstration -Report Evaluation
-Views -Homework Evaluation
-Laboratory -Oral Exam
-Reading -Thesis Defense
-Homework -Jury Evaluation
-Project Preparation -Practice Exam
-Thesis Preparation -Evaluation of Implementation Training in the Workplace
-Peer Education -Active Participation in Class
-Seminar - Participation in Discussions
-Technical Visit
-Course Conference
-Brain Storming
-Questions Answers
-Individual and Group Work
-Role Playing-Animation-Improvisation
-Active Participation in Class

Contribution of Assesment & Evalution Activities to Final Grade of the Course

Measurement and Evaluation Methods # of practice per semester Level of Contribution
Homework Assignments 2 % 20.00
Midterms 1 % 30.00
Semester Final Exam 1 % 50.00
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

SECTION V: WORKLOAD & ECTS CREDITS ALLOCATED FOR THE COURSE

WORKLOAD OF TEACHING & LEARNING ACTIVITIES
Teaching & Learning Activities # of Activities per semester Duration (hour) Total Workload
Course 14 2 28
Laboratory 0 0 0
Application 14 2 28
Special Course Internship (Work Placement) 0 0 0
Field Work 0 0 0
Study Hours Out of Class 0 0 0
Presentations / Seminar 0 0 0
Project 0 0 0
Homework Assignments 1 20 20
Total Workload of Teaching & Learning Activities - - 76
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES
Assesment & Evaluation Activities # of Activities per semester Duration (hour) Total Workload
Quizzes 2 20 40
Midterms 1 16 16
Semester Final Exam 1 16 16
Total Workload of Assesment & Evaluation Activities - - 72
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) 148
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) 6