Course Objectives: |
Using the basic principles, processes and methods of design in animation and developing concepts in this area; the student's approach to the environment, objects and works of art with a visual perspective and thus a new perspective; It aims to derive creative solutions to visualization problems of thought in animation by using design thinking methods. |
Course Content: |
In this course, students will be able to transfer three-dimensional objects on two-dimensional paper in accordance with the rules of perspective, proportion-proportion, composition, single-point perspective, double-escape perspective, light-dark toning, stain, texture, space, sense of rhythm, Renaissance and Baroque painting history. Having knowledge about the subjects, they apply their theoretical knowledge about these subjects. |
Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
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Knowledge
(Described as Theoritical and/or Factual Knowledge.)
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1) Names the materials used in the art of drawing and explains the terms.
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2) Explains the method of visualizing indoor and outdoor spaces, objects and figures in accordance with the rules of perspective.
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Skills
(Describe as Cognitive and/or Practical Skills.)
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1) Determines the basic forms of the objects to be used in the application area such as cubic and cylindrical and builds them on a paper surface.
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2) Describes the main features of the Renaissance and Baroque periods in the Western Art History, compares and distinguishes the differences.
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3) Draws and depicts what she/he designs in her/his imaginary world.
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Competences
(Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
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1) Develop analytical and critical thinking skills and express their work in their own words.
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2) Recognizes the ideal aesthetics through applied basic knowledge such as proportion-proportion, composition, rhythm, light-sheep toning, light-shadow, and questions his / her own work and environment with the new visual point of view.
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3) In her/his professional studies, she/he formulates the discipline of lifelong learning and production with the methodology she/he has acquired.
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Week |
Subject |
Materials Sharing * |
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Related Preparation |
Further Study |
1) |
Explanation of course content, expectations from students and course outcomes. Presentation of the tools and equipment to be used. |
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2) |
The basics of the pattern: exercises to analyze what you see with freehand drawing and transfer it to paper. |
Drawing materials
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3) |
3D vision: drawing the same object from different angles. |
Drawing materials
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4) |
Analysis on mass and volume 01: seeing the structural properties of objects made of different materials, transferring them to paper (eg: crumpled paper, broken cardboard, draped fabric, plastic, etc.) |
Drawing materials
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5) |
Analysis on mass and volume 02: experimenting with different tools (pencil, ink, marker, watercolor etc.) |
Drawing materials
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6) |
Introduction to composition: Exercises on the arrangement of visual elements on the delimited space. |
Drawing materials
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7) |
Pre-study for midterm |
Drawing materials
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8) |
Midterm |
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9) |
Movement 01: Relationship between organic and inorganic anatomy and physics: Inorganic anatomy. |
Drawing materials
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10) |
Movement 02: Organic anatomy. |
Drawing materials
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11) |
Introduction to Time and Motion: How do objects move?
(eg: How does paper fall to the ground? How does a ball bounce? How does a nylon bag float in the air? How does a leaf fall from a branch?) |
Drawing materials
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12) |
Time and Movement exercises. |
Drawing materials
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13) |
Preparation for the final project. |
Drawing materials
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14) |
Review Session |
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(KPLOs and SPLOs are the abbreviations for Key & Sub- Programme Learning Outcomes, respectively. )
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Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
1) |
Designs visual elements creatively and comprehensibly in Cartoon and Animation. |
5 |
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1.1 Gains the requirements of design and visual communication in animation. |
5 |
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1.2 It produces original and creative films. |
5 |
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1.3 It designs and presents the message to be given in accordance with the target audience. |
5 |
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1.4 It adopts independent decision making while designing. |
5 |
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1.5 Applies the principles of Cartoon and Animation. |
4 |
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1.6 Follows and applies technologies in the field. |
3 |
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1.7 It adopts design principles. |
5 |
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1.8 Understands the equipment that can demonstrate and develop professional knowledge and skills in the animation industry. |
5 |
2) |
Adopts the principle of being original in Cartoon and Animation. |
5 |
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2.1 It respects the copyrights of works by other artists or designers. |
5 |
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2.2 The study reaches the target audience by analyzing the areas it will produce. |
4 |
3) |
Synthesizes different disciplines in Cartoon and Animation. |
5 |
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3.1 Synthesizes social events, history and art |
5 |
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3.2 He/She presents his/her works in workshops, festivals and exhibitions in his/her country or in different countries of the world. |
5 |
4) |
Applies the theoretical knowledge that he learned by being in business life for a half year. |
4 |
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4.1 Experience all processes in business life. |
4 |
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4.2 It takes part in activities related to the field of education in a company operating in its field. |
5 |
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4.3 Compares theoretical knowledge with practice. |
5 |
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4.4 Absorbs the knowledge and experience gained in the field. |
5 |
5) |
Gains advanced competencies developed in line with the expectations of the business world and society and defined as the institutional outcomes of our university. |
5 |
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5.1 Gains the ability to analyze problems, solve problems and manage conflicts. |
5 |
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5.2 It takes duties and responsibilities as a team member in environments that require solving problems, and leads when necessary. |
5 |
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5.3 Has ethical and social responsibility awareness. |
5 |
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5.4 Supporting what they have learned with quantitative and qualitative data; transfers systematically and impressively to the groups outside and outside the field by using written, verbal and visual communication tools. |
5 |
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5.5 Evaluate the norms and standards existing in the works that he takes responsibility from a critical perspective. |
5 |
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5.6 It develops strategic, innovative and entrepreneurial ideas. |
5 |
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5.7 Gains the ability to manage change. |
4 |
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5.8 It shows personal and social development with lifelong learning awareness. |
5 |
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5.9 It follows the developments in advanced technologies and digital transformation. |
3 |
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5.10 It has cultural awareness and transfers it to groups outside and outside the field. |
5 |
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5.11 Has awareness of citizenship competence. |
5 |
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5.12 Gains the competence to communicate in a Foreign Language (English) defined in at least B1 level of the European Language Portfolio. (B2 / B2 + level for the programs whose language of instruction is English) |
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WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Course |
0 |
0 |
0 |
Laboratory |
0 |
0 |
0 |
Application |
0 |
0 |
0 |
Special Course Internship (Work Placement) |
0 |
0 |
0 |
Field Work |
0 |
0 |
0 |
Study Hours Out of Class |
0 |
0 |
0 |
Presentations / Seminar |
1 |
4 |
4 |
Project |
1 |
4 |
4 |
Homework Assignments |
1 |
4 |
4 |
Total Workload of Teaching & Learning Activities |
- |
- |
12 |
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Quizzes |
0 |
0 |
0 |
Midterms |
1 |
4 |
4 |
Semester Final Exam |
1 |
4 |
4 |
Total Workload of Assesment & Evaluation Activities |
- |
- |
8 |
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
20 |
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
7 |