| Course Objectives: |
A student who successfully completes this course will be able to theoretically explain the process from the emergence of fiction to the present. He uses Adobe Premiere software at a level to realize the editing of his own projects. Organizes different types of video content (fiction, documentary, clip, news, experimental, etc.) on the software with the information obtained in the course. |
| Course Content: |
Definitions of Editing and Editing Concepts, Editing and Early Examples in Cinema, Soviet Editing Principles & Continuity Editing (The Formation of Plot, Scene and Sequence), Historical and Technical Development of Editing & Horizontal and Vertical Editing Concepts & Workflow from Editing to Post Production Process, Adobe Premiere Interface Introduction & Project File Opening & Sequence Settings & Import & Timeline In/Out/Insert/Overwrite/Razor/Delete/Copy/Paste/Cut, Basic Editing Techniques (Match & Cut Away & Jump) & Editing Transition Techniques, Image & Sound Synchronization / Multicam Clip Editing, News and Action Scene Editing, Series Scene Editing – Trim/Roll/Ripple/Split Edit, Motion Menu Usage & Keyframe Systematics (Graphic & Logo Editing), Sound Editing – Synchronous and Asynchronous Sound & L-Cut, J- Cut, Adjusting Sound Levels & Sound Transitions & Use of Royalty Free Music & Rhythmic Editing and Sound Effects, Keying & Color Correction & Grading, Font Addition and Title Menu Usage, Editors, Scenes and Filmographies in the World and Turkey – Render & Export headers constitute the content of the course. |
Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
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| Knowledge
(Described as Theoritical and/or Factual Knowledge.)
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1) Defines editing theories.
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2) Explains the difference between horizontal and vertical editing.
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3) Defines shortcuts in editing software.
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4) Tests synchronization on video and audio.
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5) Performs motion graphics and text adding operations
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6) Defines basic editing techniques.
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7) Configures editing techniques.
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| Skills
(Describe as Cognitive and/or Practical Skills.)
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1) It can combine dialogue editing.
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2) Predicts where and when to use editing transition methods.
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3) Edits the basics of audio mixing.
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4) Improves editing speed on different genres.
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5) Performs transferring the image and finalizing the project on the software.
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| Competences
(Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
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1) Develops the ability to work independently and take responsibility on editing software.
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2) Summarizes the basis of editing processes in cinema and television and designs them before implementation.
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3) Creates and designs effects (transitions).
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4) Designs different editing projects on the software.
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5) Arranges all aspects of the designed editing projects by using the possibilities offered by the software.
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| Week |
Subject |
Materials Sharing * |
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Related Preparation |
Further Study |
| 1) |
Introduction, Introduction & Transfer of Course Resources and Contents, Definitions of Editing and Editing Concepts, Editing and Early Examples in Cinema, Continuity Editing |
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| 2) |
Soviet Principles of Editing & Continuity Editing (The Formation of Plot, Scene and Sequence) & Historical and Technical Development of Editing & Concepts of Horizontal and Vertical Editing & Workflow from Editing to Post Production Process |
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| 3) |
Adobe Premiere Interface Introduction & Project File Opening & Sequence Settings & Import & Timeline In/Out/Insert/Overwrite/Razor/Delete/Copy/Paste/Cut |
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| 4) |
Basic Editing Techniques (Match & Cut Away & Jump) & Editing Transition Techniques |
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| 5) |
Dialogue and Action Scene Editing |
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| 6) |
Series Scene Editing – Trim/Roll/Ripple/Split Edit |
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| 7) |
Image & Sound Sync / Multicam Clip Editing |
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| 8) |
Midterm |
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| 9) |
Transition Methods and Motion Menu Usage-I |
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| 10) |
Using Motion Menu II & Keyframe Systematics (Graphic & Logo Editing) |
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| 11) |
Sound Editing – Synchronous & Asynchronous Sound & L-Cut, J-Cut, Adjusting Volumes & Transitions & Using Royalty Free Music & Rhythmic Editing & Sound Effects |
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| 12) |
Keying & Color Correction & Grading |
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| 13) |
Font Addition and Title Menu Usage & Render & Export |
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| 14) |
Cinema Week and Closing & Editors, Scenes and Filmographies in the World and Turkey |
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Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
| 1) |
Can explain the fundamental concepts, historical development, and theories of animation and cartoon production. |
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| 2) |
Can define animation production processes and related techniques. |
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| 3) |
Can analyze the role of animation and cartoons in art, culture, and the entertainment industry. |
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| 4) |
Can create animation characters and scene designs. |
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| 5) |
Can effectively apply the basic principles of animation design. |
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| 6) |
Can develop original projects using different animation techniques. |
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| 7) |
Can develop and manage animation projects both individually and within a team. |
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| 8) |
Can develop a unique animation style and narrative approach. |
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| 9) |
Can follow technological advancements in animation and integrate them into practices. |
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| 10) |
Can continuously improve visual storytelling and narrative techniques. |
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| 11) |
Can act in accordance with ethical principles and intellectual property rights in animation production processes. |
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| 12) |
Can consider cultural diversity and social sensitivity in animation and cartoon projects. |
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| 13) |
Can effectively present animation projects and develop professional networks. |
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| 14) |
Can collaborate with different disciplines to produce innovative solutions in animation projects. |
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| 15) |
Can design animation content for digital media and interactive platforms. |
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| WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
| Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
| Course |
0 |
0 |
0 |
| Laboratory |
14 |
3 |
42 |
| Application |
0 |
0 |
0 |
| Special Course Internship (Work Placement) |
0 |
0 |
0 |
| Field Work |
0 |
0 |
0 |
| Study Hours Out of Class |
0 |
0 |
0 |
| Presentations / Seminar |
0 |
0 |
0 |
| Project |
0 |
0 |
0 |
| Homework Assignments |
1 |
5 |
5 |
| Total Workload of Teaching & Learning Activities |
- |
- |
47 |
| WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
| Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
| Quizzes |
2 |
3 |
6 |
| Midterms |
1 |
6 |
6 |
| Semester Final Exam |
1 |
6 |
6 |
| Total Workload of Assesment & Evaluation Activities |
- |
- |
18 |
| TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
65 |
| ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
3 |