Course Objectives: |
A student who successfully completes this course will be able to theoretically explain the process from the emergence of fiction to the present. He uses Adobe Premiere software at a level to realize the editing of his own projects. Organizes different types of video content (fiction, documentary, clip, news, experimental, etc.) on the software with the information obtained in the course. |
Course Content: |
Definitions of Editing and Editing Concepts, Editing and Early Examples in Cinema, Soviet Editing Principles & Continuity Editing (The Formation of Plot, Scene and Sequence), Historical and Technical Development of Editing & Horizontal and Vertical Editing Concepts & Workflow from Editing to Post Production Process, Adobe Premiere Interface Introduction & Project File Opening & Sequence Settings & Import & Timeline In/Out/Insert/Overwrite/Razor/Delete/Copy/Paste/Cut, Basic Editing Techniques (Match & Cut Away & Jump) & Editing Transition Techniques, Image & Sound Synchronization / Multicam Clip Editing, News and Action Scene Editing, Series Scene Editing – Trim/Roll/Ripple/Split Edit, Motion Menu Usage & Keyframe Systematics (Graphic & Logo Editing), Sound Editing – Synchronous and Asynchronous Sound & L-Cut, J- Cut, Adjusting Sound Levels & Sound Transitions & Use of Royalty Free Music & Rhythmic Editing and Sound Effects, Keying & Color Correction & Grading, Font Addition and Title Menu Usage, Editors, Scenes and Filmographies in the World and Turkey – Render & Export headers constitute the content of the course. |
Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
|
|
Knowledge
(Described as Theoritical and/or Factual Knowledge.)
|
1) Defines editing theories.
|
2) Explains the difference between horizontal and vertical editing.
|
3) Defines shortcuts in editing software.
|
4) Tests synchronization on video and audio.
|
5) Performs motion graphics and text adding operations
|
6) Defines basic editing techniques.
|
7) Configures editing techniques.
|
Skills
(Describe as Cognitive and/or Practical Skills.)
|
1) It can combine dialogue editing.
|
2) Predicts where and when to use editing transition methods.
|
3) Edits the basics of audio mixing.
|
4) Improves editing speed on different genres.
|
5) Performs transferring the image and finalizing the project on the software.
|
Competences
(Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
|
1) Develops the ability to work independently and take responsibility on editing software.
|
2) Summarizes the basis of editing processes in cinema and television and designs them before implementation.
|
3) Creates and designs effects (transitions).
|
4) Designs different editing projects on the software.
|
5) Arranges all aspects of the designed editing projects by using the possibilities offered by the software.
|
Week |
Subject |
Materials Sharing * |
|
Related Preparation |
Further Study |
1) |
Introduction, Introduction & Transfer of Course Resources and Contents, Definitions of Editing and Editing Concepts, Editing and Early Examples in Cinema, Continuity Editing |
|
|
2) |
Soviet Principles of Editing & Continuity Editing (The Formation of Plot, Scene and Sequence) & Historical and Technical Development of Editing & Concepts of Horizontal and Vertical Editing & Workflow from Editing to Post Production Process |
|
|
3) |
Adobe Premiere Interface Introduction & Project File Opening & Sequence Settings & Import & Timeline In/Out/Insert/Overwrite/Razor/Delete/Copy/Paste/Cut |
|
|
4) |
Basic Editing Techniques (Match & Cut Away & Jump) & Editing Transition Techniques |
|
|
5) |
Dialogue and Action Scene Editing |
|
|
6) |
Series Scene Editing – Trim/Roll/Ripple/Split Edit |
|
|
7) |
Image & Sound Sync / Multicam Clip Editing |
|
|
8) |
Midterm |
|
|
9) |
Transition Methods and Motion Menu Usage-I |
|
|
10) |
Using Motion Menu II & Keyframe Systematics (Graphic & Logo Editing) |
|
|
11) |
Sound Editing – Synchronous & Asynchronous Sound & L-Cut, J-Cut, Adjusting Volumes & Transitions & Using Royalty Free Music & Rhythmic Editing & Sound Effects |
|
|
12) |
Keying & Color Correction & Grading |
|
|
13) |
Font Addition and Title Menu Usage & Render & Export |
|
|
14) |
Cinema Week and Closing & Editors, Scenes and Filmographies in the World and Turkey |
|
|
(KPLOs and SPLOs are the abbreviations for Key & Sub- Programme Learning Outcomes, respectively. )
|
Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
1) |
Designs visual elements creatively and comprehensibly in Cartoon and Animation. |
5 |
|
1.1 Gains the requirements of design and visual communication in animation. |
5 |
|
1.2 It produces original and creative films. |
5 |
|
1.3 It designs and presents the message to be given in accordance with the target audience. |
5 |
|
1.4 It adopts independent decision making while designing. |
5 |
|
1.5 Applies the principles of Cartoon and Animation. |
5 |
|
1.6 Follows and applies technologies in the field. |
|
|
1.7 It adopts design principles. |
|
|
1.8 Understands the equipment that can demonstrate and develop professional knowledge and skills in the animation industry. |
|
2) |
Adopts the principle of being original in Cartoon and Animation. |
|
|
2.1 It respects the copyrights of works by other artists or designers. |
|
|
2.2 The study reaches the target audience by analyzing the areas it will produce. |
|
3) |
Synthesizes different disciplines in Cartoon and Animation. |
|
|
3.1 Synthesizes social events, history and art |
|
|
3.2 He/She presents his/her works in workshops, festivals and exhibitions in his/her country or in different countries of the world. |
|
4) |
Applies the theoretical knowledge that he learned by being in business life for a half year. |
5 |
|
4.1 Experience all processes in business life. |
|
|
4.2 It takes part in activities related to the field of education in a company operating in its field. |
|
|
4.3 Compares theoretical knowledge with practice. |
5 |
|
4.4 Absorbs the knowledge and experience gained in the field. |
|
5) |
Gains advanced competencies developed in line with the expectations of the business world and society and defined as the institutional outcomes of our university. |
4 |
|
5.1 Gains the ability to analyze problems, solve problems and manage conflicts. |
|
|
5.2 It takes duties and responsibilities as a team member in environments that require solving problems, and leads when necessary. |
|
|
5.3 Has ethical and social responsibility awareness. |
|
|
5.4 Supporting what they have learned with quantitative and qualitative data; transfers systematically and impressively to the groups outside and outside the field by using written, verbal and visual communication tools. |
|
|
5.5 Evaluate the norms and standards existing in the works that he takes responsibility from a critical perspective. |
|
|
5.6 It develops strategic, innovative and entrepreneurial ideas. |
|
|
5.7 Gains the ability to manage change. |
|
|
5.8 It shows personal and social development with lifelong learning awareness. |
|
|
5.9 It follows the developments in advanced technologies and digital transformation. |
4 |
|
5.10 It has cultural awareness and transfers it to groups outside and outside the field. |
|
|
5.11 Has awareness of citizenship competence. |
|
|
5.12 Gains the competence to communicate in a Foreign Language (English) defined in at least B1 level of the European Language Portfolio. (B2 / B2 + level for the programs whose language of instruction is English) |
|
WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Course |
0 |
0 |
0 |
Laboratory |
14 |
3 |
42 |
Application |
0 |
0 |
0 |
Special Course Internship (Work Placement) |
0 |
0 |
0 |
Field Work |
0 |
0 |
0 |
Study Hours Out of Class |
0 |
0 |
0 |
Presentations / Seminar |
0 |
0 |
0 |
Project |
0 |
0 |
0 |
Homework Assignments |
1 |
5 |
5 |
Total Workload of Teaching & Learning Activities |
- |
- |
47 |
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Quizzes |
2 |
3 |
6 |
Midterms |
1 |
6 |
6 |
Semester Final Exam |
1 |
6 |
6 |
Total Workload of Assesment & Evaluation Activities |
- |
- |
18 |
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
65 |
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
3 |