Course Objectives: |
The transformation, which is also described as the Fourth Industrial Revolution, takes place with the combination of many physical and digital technologies. Regardless of the triggering technological tools, the main purpose of industrial transformations is to increase resource efficiency and effectiveness and to increase the competitiveness of companies. The difference of this transformation we are experiencing is that it not only provides change in basic business processes, but also reveals smart and connected product concepts and presents new business models that generate income-generating and service-based business. The aim of this course is to teach Industry 4.0 design principles and conceptual frameworks, as autonomous robots, artificial intelligence, big data, augmented reality, additive manufacturing, internet of things, cloud computing, cyber security technologies. |
Course Content: |
Industrial Development; Industry 4.0 and Components, Smart Factories; Digital Transformation in Industry; Lights out Production with Lights out Factories; Big Data and Analytics; Autonomous Robots; Augmented Reality; Cyber Physical Systems and Simulation, Cyber Security; Industry 4.0 and System Integration; Internet of Things (IoT), Industrial Internet of Things (IIoT); Additive Manufacturing and 3D Printers; New Professions to Come with Industry 4.0, Professions to be Defeated in Automation; Artificial Intelligence. |
Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
Week |
Subject |
Materials Sharing * |
|
Related Preparation |
Further Study |
1) |
Industrial Development |
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2) |
Industry 4.0 and Components |
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3) |
Smart Factories |
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4) |
Digital Transformation in Industry |
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5) |
Lights out Production with Lights out Factories |
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6) |
Big Data and Analytics |
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7) |
Autonomous Robots |
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8) |
Midterm |
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9) |
Augmented Reality |
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10) |
Cyber Physical Systems and Simulation, Cyber Security |
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11) |
Industry 4.0 and System Integration |
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12) |
Internet of Things (IoT), Industrial Internet of Things (IIoT) |
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13) |
Additive Manufacturing and 3D Printers |
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14) |
New Professions to Come with Industry 4.0, Professions to be Defeated in Automation |
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15) |
Artificial Intelligence |
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(KPLOs and SPLOs are the abbreviations for Key & Sub- Programme Learning Outcomes, respectively. )
|
Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
1) |
Explains basic, theoretical and practical information about Interior Design. |
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1.1 Explains their design by using presentation techniques effectively. |
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1.2 Interpret the basic design concepts. |
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1.3 Gains knowledge of material knowledge and cost analysis. |
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2) |
Evaluates different design perspectives by following the developing and changing space design approaches around the world. |
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2.1 Implements academic knowledge about furniture design and construction systems. |
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2.2 Explain the importance of lighting techniques in interior design. |
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3) |
Apply theoretical knowledge in technological environment by using technical drawing concepts. |
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3.1 Describes their designs with the technical drawing rules. |
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3.2 Manages the design process effectively by developing the interior design in a computerized environment. |
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4) |
Applies the theoretical knowledge in business life during a semester. |
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4.1 Experiences all processes in business life. |
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4.2 Takes part in activities related to the field of education in a business operating in the field. |
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4.3 Questions the application with theoretical knowledge. |
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4.4 Compiles the knowledge and experience gained in the field. |
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5) |
Fulfills the 21st Century competencies in line with the expectations of the business world, society and social partners. |
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5.1 Evaluates the issues of doing business, problem solving, leadership, team work, independent decision making and taking responsibility. |
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5.2 Uses the knowledge to develop critical, creative and innovative thinking and to create cultural awareness. |
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5.3 Relates the changes in the field with the strategic and entrepreneurial approach, ethics and social justice, the universality of social rights, quality and cultural values. |
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5.4 Integrates global perspective and ethical understanding with social awareness, communication skills and technological knowledge. |
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5.5 Prepares projects and activities for the social environment with a sense of social responsibility. |
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5.6 Uses at least one foreign language required by the field. |
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5.7 Gains the competence of taking responsibility and making independent decisions. |
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5.8 Gains the ability to manage change. |
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5.9 Learning to Learn, Personal and Social Development shows competence. |
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5.10 Gains competence to develop Global Perspective. |
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5.11 Improves the ability to use technology and digital competence. |
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5.12 Develop cultural awareness and competence of expression. |
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5.13 Gains Social and Citizenship Competence. |
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5.14 Gains the competence to communicate in a Foreign Language (English) defined at least A2 level of the European Language Portfolio. |
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WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Course |
14 |
2 |
28 |
Laboratory |
0 |
0 |
0 |
Application |
0 |
0 |
0 |
Special Course Internship (Work Placement) |
0 |
0 |
0 |
Field Work |
0 |
0 |
0 |
Study Hours Out of Class |
14 |
2 |
28 |
Presentations / Seminar |
0 |
0 |
0 |
Project |
0 |
0 |
0 |
Homework Assignments |
0 |
0 |
0 |
Total Workload of Teaching & Learning Activities |
- |
- |
56 |
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Quizzes |
3 |
3 |
9 |
Midterms |
1 |
6 |
6 |
Semester Final Exam |
1 |
12 |
12 |
Total Workload of Assesment & Evaluation Activities |
- |
- |
27 |
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
83 |
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
3 |