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SECTION I: GENERAL INFORMATION ABOUT THE COURSE

Course Code Course Name Year Semester Theoretical Practical Credit ECTS
50213METOZ-MDI0051 Basic Design Education 1 Fall 1 1 2 3
Course Type : Compulsory
Cycle: Associate      TQF-HE:5. Master`s Degree      QF-EHEA:Short Cycle      EQF-LLL:5. Master`s Degree
Language of Instruction: Turkish
Prerequisities and Co-requisities: N/A
Mode of Delivery: Face to face
Name of Coordinator: Dr. Öğr. Üyesi ALİ AŞUR DELEN
Dersin Öğretim Eleman(lar)ı: Dr. Öğr. Üyesi ALİ AŞUR DELEN
Dersin Kategorisi: Programme Specific

SECTION II: INTRODUCTION TO THE COURSE

Course Objectives & Content

Course Objectives: This class is an overview of design principles. The aim of the course is to enable students to combine creativity and knowledge by providing them with the art vision and technical skills necessary for design. Students are expected to be able to design both on paper and on computer. Encouraging students to think creatively, giving them the habit of planned and organized study and teaching teamwork are among the secondary objectives of the course.
Course Content: Drawing on paper, Adobe Illustrator and Adobe After Effects design programs are tools to be used throughout the course.

Course Learning Outcomes (CLOs)

Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
Knowledge (Described as Theoritical and/or Factual Knowledge.)
  1) Mastering animation and video design theories and concepts
Skills (Describe as Cognitive and/or Practical Skills.)
  1) Students who successfully complete this course will be able to make designs in Adobe Illustrator.
Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
  1) Students who succesfully complete this course, will be able to use the tools they need for animation and video design.

Weekly Course Schedule

Week Subject
Materials Sharing *
Related Preparation Further Study
1) PERSPECTIVE AND DRAWING TECHNIQUES (Introduction to computer-assisted design tools / Creating a canvas and saving options)
2) FUNCTIONALITY, CREATIVITY AND AESTHETICS IN DESIGN (Solving design problems by rules like alignment, proportion, emphasis and movement / Layers and timing in computer softwares)
3) CREATING VISUAL COMPOSITIONS VIA SHORT WRITINGS (Collage Art Example / Cutting, copying, duplicating and moving in software applications)
4) BALANCE AND CONSTINUATION IN DESIGN PROCESS (Introduction to editting and keyframes / Adding dimension to collage art works and animating still images)
5) CHROMATICS IN APPLYING IT TO DESIGN (Background and Environment as a design element / Generating patterns by software applications)
6) LIGHTING, SHADING, VOLUME IN DESIGN PROCESS (Software applications 3 Dimensional space / Camera and lighting utilization)
7) QUIZ
8) MİD-TERM
9) TYPOGRAPHY IN DESIGN (Font Design and text options / Text animation)
10) PRINCIPLES OF ANATOMY AND CHARACTER DESIGN (Software applications for character modelling / Character rigging and animation)
11) CONTRAST, FRAME AND TEXTURE IN DESIGN PROCESS (Generating texture in various softwares / Particul animation and computer-generated imagery)
12) GAME DESIGN (Combining different area like video, audio, photography and writing / Synchronization)
13) QUIZ
14) FINAL
*These fields provides students with course materials for their pre- and further study before and after the course delivered.

Recommended or Required Reading & Other Learning Resources/Tools

Course Notes / Textbooks:
References: Tony White- Animatörün El Kitabı - Adım Adım Animasyon Çizim Teknikleri
Es Yayınları
Presto Blair Animasyon Yapım Teknikleri Es Yapınları
Karakter Tasarımı Mehmet Naci Dedeal Epsilon Yayınları

SECTION III: RELATIONSHIP BETWEEN COURSE UNIT AND COURSE LEARNING OUTCOMES (CLOs)

(The matrix below shows how the course learning outcomes (CLOs) associates with programme learning outcomes (both KPLOs & SPLOs) and, if exist, the level of quantitative contribution to them.)

Relationship Between CLOs & PLOs

(KPLOs and SPLOs are the abbreviations for Key & Sub- Programme Learning Outcomes, respectively. )
CLOs/PLOs KPLO 1 KPLO 2 KPLO 3 KPLO 4
1 2 3 4 1 2 3 4 5 6 1 2 3 4 1 2 3 4 5 6 7 8 9
CLO1
CLO2
CLO3

Level of Contribution of the Course to PLOs

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Programme Learning Outcomes Contribution Level (from 1 to 5)
1) Learn the theoretical, technological and practical knowledge about media and communication 5
2) Develops the knowledge acquired in the field of media and communication through creative designs and processes. 1
3) Applies the theoretical knowledge learned in business life for a half year.
4) Gaining the competencies defined as the institutional outcomes of our university at the basic level in relation to the field, developing in line with the expectations of the business world and society.

SECTION IV: TEACHING-LEARNING & ASSESMENT-EVALUATION METHODS OF THE COURSE

Teaching & Learning Methods of the Course

(All teaching and learning methods used at the university are managed systematically. Upon proposals of the programme units, they are assessed by the relevant academic boards and, if found appropriate, they are included among the university list. Programmes, then, choose the appropriate methods in line with their programme design from this list. Likewise, appropriate methods to be used for the course units can be chosen among those defined for the programme.)
Teaching and Learning Methods defined at the Programme Level
Teaching and Learning Methods Defined for the Course
Lectures
Discussion
Case Study
Problem Solving
Demonstration
Views
Laboratory
Reading
Homework
Project Preparation
Thesis Preparation
Peer Education
Seminar
Technical Visit
Course Conference
Brain Storming
Questions Answers
Individual and Group Work
Role Playing-Animation-Improvisation
Active Participation in Class

Assessment & Evaluation Methods of the Course

(All assessment and evaluation methods used at the university are managed systematically. Upon proposals of the programme units, they are assessed by the relevant academic boards and, if found appropriate, they are included among the university list. Programmes, then, choose the appropriate methods in line with their programme design from this list. Likewise, appropriate methods to be used for the course units can be chosen among those defined for the programme.)
Aassessment and evaluation Methods defined at the Programme Level
Assessment and Evaluation Methods defined for the Course
Midterm
Presentation
Final Exam
Quiz
Report Evaluation
Homework Evaluation
Oral Exam
Thesis Defense
Jury Evaluation
Practice Exam
Evaluation of Implementation Training in the Workplace
Active Participation in Class
Participation in Discussions

Relationship Between CLOs & Teaching-Learning, Assesment-Evaluation Methods of the Course

(The matrix below shows the teaching-learning and assessment-evaluation methods designated for the course unit in relation to the course learning outcomes.)
LEARNING & TEACHING METHODS
COURSE LEARNING OUTCOMES
ASSESMENT & EVALUATION METHODS
CLO1 CLO2 CLO3
-Lectures -Midterm
-Discussion -Presentation
-Case Study -Final Exam
-Problem Solving -Quiz
-Demonstration -Report Evaluation
-Views -Homework Evaluation
-Laboratory -Oral Exam
-Reading -Thesis Defense
-Homework -Jury Evaluation
-Project Preparation -Practice Exam
-Thesis Preparation -Evaluation of Implementation Training in the Workplace
-Peer Education -Active Participation in Class
-Seminar - Participation in Discussions
-Technical Visit
-Course Conference
-Brain Storming
-Questions Answers
-Individual and Group Work
-Role Playing-Animation-Improvisation
-Active Participation in Class

Contribution of Assesment & Evalution Activities to Final Grade of the Course

Measurement and Evaluation Methods # of practice per semester Level of Contribution
Midterms 1 % 50.00
Semester Final Exam 1 % 50.00
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

SECTION V: WORKLOAD & ECTS CREDITS ALLOCATED FOR THE COURSE

WORKLOAD OF TEACHING & LEARNING ACTIVITIES
Teaching & Learning Activities # of Activities per semester Duration (hour) Total Workload
Course 14 2 28
Laboratory 0 0 0
Application 0 0 0
Special Course Internship (Work Placement) 0 0 0
Field Work 0 0 0
Study Hours Out of Class 14 1 14
Presentations / Seminar 0 0 0
Project 4 6 24
Homework Assignments 1 6 6
Total Workload of Teaching & Learning Activities - - 72
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES
Assesment & Evaluation Activities # of Activities per semester Duration (hour) Total Workload
Quizzes 2 3 6
Midterms 1 5 5
Semester Final Exam 1 6 6
Total Workload of Assesment & Evaluation Activities - - 17
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) 89
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) 3