Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
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Knowledge
(Described as Theoritical and/or Factual Knowledge.)
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1) Learns the basics technics in animation and characterization using After Effects and other programs
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Skills
(Describe as Cognitive and/or Practical Skills.)
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1) Presenting and presenting at the beginning level with 3D software
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Competences
(Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
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1)
Learns the use of cameras and selection criteria in animation and numerical techniques.
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2) Learn the Basic animation and video processing
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Week |
Subject |
Materials Sharing * |
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Related Preparation |
Further Study |
1) |
An overview of Adobe After Effects
Layers and layer options
Creating new compositions and timing |
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2) |
An overview of Adobe Illustrator
Vectoral Drawing and importing it into After Effects
Saving and rendering options |
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3) |
Keyframes and introduction to animation
Transform Parameters (position, rotation, scale, opacity)
Solids and Motion Graphics |
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4) |
Character Design for animation
Cut tools in Illustartor and After Effects
Understanding stroke, light, shadow, color and texture |
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5) |
Rigging with Puppet Tools
Animation techniques with rigs
Parenting and and dealing with multiple layers |
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6) |
QUIZ (Character Animation) |
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7) |
Camera, depth, light and 3 dimension
3D Animation
Lighting and shadow in 3D environment |
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8) |
MID-TERM |
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9) |
Motion tracking in After Effects
Transfering motion track data to another layer
Adding 3D objects in 2D environment |
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10) |
Getting familiar with basic effects like stroke, glow, noise and blur
Adding titles and type effects
Background, composition and masking |
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11) |
Keylight and green box
Alpha mattes and luma mattes
Compositing techniques with curves and other color editting effects |
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12) |
Animation with waveform
Rhythm, ediitng and synchronization
Audio to motion graphics |
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13) |
QUIZ |
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14) |
Final |
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(KPLOs and SPLOs are the abbreviations for Key & Sub- Programme Learning Outcomes, respectively. )
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Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
1) |
Learn the theoretical, technological and practical knowledge about media and communication |
4 |
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1.1 Photographic design, film and video preparation processes, post production and communication processes, three-dimensional design in the field of theoretical knowledge. |
4 |
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1.2 Learns how to use technological equipment, camera, camera and digital programs at a basic level. |
5 |
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1.3 Knows the theoretical knowledge in the field of visual art, video, cinema, advertising and medi |
3 |
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1.4 Have the knowledge to monitor and evaluate the projects in the field of media and communication. |
4 |
2) |
Develops the knowledge acquired in the field of media and communication through creative designs and processes. |
4 |
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2.1 Uses cameras and cameras. |
4 |
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2.2 Makes photo and video designs and editing. |
5 |
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2.3 Makes two and three dimensional visual designs in computer environment. |
5 |
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2.4 Have the ability to operate in the design and production stages of television broadcasts. |
4 |
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2.5 Have the ability to act in the design and production stages of commercial films. |
3 |
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2.6 Have the ability to work in all kinds of news media, writing news, visual design and production stages. |
3 |
3) |
Applies the theoretical knowledge learned in business life for a half year. |
3 |
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3.1 Experience all processes in business life. |
3 |
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3.2 He/ she is actively involved in projects related to the field of education in a company operating in the field of media and communication |
2 |
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3.3 Compares with theoretical knowledge and applications. |
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3.4 Comprehends the knowledge and experience gained in the field of media and communication. |
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4) |
Gaining the competencies defined as the institutional outcomes of our university at the basic level in relation to the field, developing in line with the expectations of the business world and society. |
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4.1 Gain the ability to do basic level work and problem solving. |
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4.2 Be aware of ethical and social responsibility. |
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4.3 Takes responsibility as a team member in the works and transactions related to the area |
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4.4 Be aware of written, oral communication and interaction. . |
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4.5 Follows advanced technologies and developments related to digital transformation. |
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4.6 Gain consciousness of lifelong learning. |
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4.7 He/she is conscious of the universality of social rights, social justice and citizenship competence. |
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4.8 Evaluates the developments in the field with an entrepreneurial understanding.. |
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4.9 Gains the ability to communicate in a Foreign Language (English) defined at least A2 level of European Language Portfolio. (At B1 level for programs with English language). |
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WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Course |
14 |
1 |
14 |
Laboratory |
0 |
0 |
0 |
Application |
0 |
0 |
0 |
Special Course Internship (Work Placement) |
0 |
0 |
0 |
Field Work |
0 |
0 |
0 |
Study Hours Out of Class |
1 |
10 |
10 |
Presentations / Seminar |
0 |
0 |
0 |
Project |
0 |
0 |
0 |
Homework Assignments |
2 |
8 |
16 |
Total Workload of Teaching & Learning Activities |
- |
- |
40 |
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Quizzes |
2 |
8 |
16 |
Midterms |
1 |
16 |
16 |
Semester Final Exam |
1 |
18 |
18 |
Total Workload of Assesment & Evaluation Activities |
- |
- |
50 |
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
90 |
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
4 |